Website powered by

[WIP] Eldfârn, the Bright Father

A render of the map at 33% of its original size and at 90% of its original quality, so that it could be uploaded to ArtStation.

A render of the map at 33% of its original size and at 90% of its original quality, so that it could be uploaded to ArtStation.

The middle western portion of Eldfârn at 50% original size and 90% quality. This region is mainly desert-like, with some tropical elements added in for contrast.

The middle western portion of Eldfârn at 50% original size and 90% quality. This region is mainly desert-like, with some tropical elements added in for contrast.

The middle central portion of Eldfârn at 50% original size and 90% quality. It is split by a large magical channel in its central portion, but is otherwise dominated by praires and woods.

The middle central portion of Eldfârn at 50% original size and 90% quality. It is split by a large magical channel in its central portion, but is otherwise dominated by praires and woods.

The middle eastern portion of Eldfârn at 50% original size and 90% quality. It is dominated by hilly regions, open fields and mountains, with a few large lakes added in.

The middle eastern portion of Eldfârn at 50% original size and 90% quality. It is dominated by hilly regions, open fields and mountains, with a few large lakes added in.

The south western portion of Eldfârn at 50% original size and 90% quality. The region has comparatively large amounts of ocean in it. It is dominated by a range of exotic biomes, such as frozen abysses, crystal forests and blood-drenched soil.

The south western portion of Eldfârn at 50% original size and 90% quality. The region has comparatively large amounts of ocean in it. It is dominated by a range of exotic biomes, such as frozen abysses, crystal forests and blood-drenched soil.

The south central portion of Eldfârn at 50% original size and 90% quality. As you can see, this region is an updated version of some of my older work, which ended up spawning this massive project.

The south central portion of Eldfârn at 50% original size and 90% quality. As you can see, this region is an updated version of some of my older work, which ended up spawning this massive project.

The south eastern portion of Eldfârn at 50% original size and 90% quality. This region is mostly dominated by breaking glaciers which are drifting off in to the "World Mists".

The south eastern portion of Eldfârn at 50% original size and 90% quality. This region is mostly dominated by breaking glaciers which are drifting off in to the "World Mists".

[WIP] Eldfârn, the Bright Father

Eldfârn is and has been my main creative project for roughly two years now. I've been writing a world bible about it, along with writing small adventure modules located in it. This version of the map is roughly 60% complete. It's still missing the three northern regions (one of which I'll probably be posting soon), the water color painting process and most likely an overhaul on quite a few sub-regions.

I've also done some 3D region modeling based on a few places in the world; maybe someday I'll post them over here.